As a Level 8 WATER monster, it also triggers the second effect of "Sea Stealth Attack", allowing the Token to crash into monsters it might not otherwise be able to defeat with its middling ATK. It also gives you access to " Champion's Vigilance", a Counter Trap every bit as powerful as " Solemn Judgment" without requiring a cost. The " Phantasm Spiral Token" it summons can be kept on the field nearly constantly with attentive play, and can allow for unique plays like using it to pay the cost of "Sea Stealth Attack" or " Spiritual Water Art - Aoi" before immediately replacing itself, if those cards are chained to your opponent's effects. Because it doubles as " Umi", it grants you access to " Sea Stealth Attack," a powerful Trap card that allows you to protect your other face-up Spell and Trap cards, like your aforementioned Equip Spells, or valuable stun cards like " Skill Drain" or " Soul Drain" that the deck's play style does not suffer from. Spiral Serpent returned as Phantasm Spiral Dragon and engaged both Garunix and Poseidra who were deadlocked in battle.ĭespite many of its Equip Spell Cards specifically summoning and attaching themselves to "Phantasm Spiral Dragon", it's far from the most important card in the deck " Pacifis, the Phantasm City" is by far the most important card in the archetype's play style, practically requiring it be on the field to get plays going. However, this would not be the end of the beast. ![]() Spiral Serpent engaged in many fierce battles before eventually being defeated by the Atlanteans. Among its victims were the original home of the Atlanteans and Lemuria, home of the Mermails. Spiral Serpent was an immensely powerful and destructive creature known for submerging entire cities with massive whirlpools. The names of the Trap Cards, all containing "whirlpool", reflect the attack of "Sea Serpent" described in its flavor text. The flavor text of the former explains that the monster has survived through countless battles, which are shown in the artworks of the archetype's Spell/ Trap Cards, displaying several instances of "Spiral" fighting the " Atlantean" and " Fire King" monsters. wyrms, in the other hand, never really had an established identity, except for destruction based effects seen in yang zings and true kings, so this could be the chance of expanding on that and give them the identity they lacked.The kingpin of the archetype, " Phantasm Spiral Dragon", is a retrained version of " Spiral Serpent". I think this could be pretty interesting, since psyqhics already had a pretty well stablished playstile of life point manipulation and banishing, but sadly they're best cards got hit or are now outdated, so a new wave of support could be great for them. and cyberse do have SD, but that's because they're the deck of the MC, so they got a special treatment. they missed they're chance in the past, so saldy having a SD-R is not an option for them. with that in mind, i wondered how likely is it that two of the types that we got latter on the line would get a structure deck. with the dinosaur SD, dinosaurs rised from k to an actual deck that used only generic support, no archetype at all. ![]() How likely is it that we get a psyqhic or wyrm SD? before the game focused more on archetypes, all structure decks were about types and diferent strategies that defined them ( water had umi, warriors used equips, spellcasters used spell counters,etc.).
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